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Old Mar 05, 2009, 02:31 PM // 14:31   #1
Jungle Guide
 
Join Date: May 2005
Location: Gatineau, Qc, Canada
Guild: Kiss of Anguish [KISS]
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Default The Mimic

The Mimic

General
The mimics are a player class where to Mimics act as one. Mimic works in pairs, giving true meaning to coop play. Mimics use timing to combine two different spells into a new more powerful incantation.

Explanation
The Mimic utilizes timing and sync between a pair of players to unleash devastating spells and melee attacks together. Mimics utilize timing agility and sync to increase the effectiveness of their attacks and spells, gaining bonuses for successful coordination. This class utilizes spells, hexes, ranged attacks and stances. The Mimic is mute and cannot speak nor shout and therefore having the ability to inflict the same.

Class Role
Damager/Disabler/Suppporter

Armor Level
Caster Armor, 60 AL

Energy Level
High Energy, 30 Energy, 4 Energy Regen (Caster Energy)

Attributes
Mimicry: Damage and Energy Bonuses for successful timing and Usage of spells with fellow Mimics

Skills:
Combine: Target Other Mimic. Next Cast Spell combines with Target Other Mimic’s spell and provides bonuses
Familiar: Summon forth a Familiar to support Party Members
Secrecy: Target Other Ally’s presence from foes for 2…5 seconds

Features:
Pale Skin
Glowing Eyes

Range Type
Ranged

Weapon types:
Fans
Books
Combat Rings
Magical Gloves
Tarot Cards

Armor Type:
Mask on one half of their face
Long ornate gowns

Last edited by Zodiak; Mar 05, 2009 at 02:33 PM // 14:33..
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Old Mar 20, 2009, 09:37 PM // 21:37   #2
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that actually sounds cool, like an offshoot mesmer, wouldit copy ally's attacks like echos, and mirror enemies attacks against them? would be nice to see some abstract armor like masks again
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Old Mar 31, 2009, 10:30 PM // 22:30   #3
Zez
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Seems like a really nice idea! I like the whole "sinc" thing. Maybe if they cast two opposite spells, they combine to form a big damage dealer!
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Old Apr 07, 2009, 06:26 PM // 18:26   #4
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It's really cool, pretty close to a twisted mesmer, but hell that's a cool idea!
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Old Apr 07, 2009, 06:30 PM // 18:30   #5
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what happens if theres only 1 mimic in the group?
or what happens if 1 of the mimic dies?
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Old Apr 07, 2009, 08:44 PM // 20:44   #6
Jungle Guide
 
Join Date: May 2005
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Guild: Kiss of Anguish [KISS]
Profession: P/W
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From what I figure, they would have normal skills that they could use on their own but also have skills that revolve around sync'ing and utilization of timed activation

Like the relations between two or more paragons. One Mimic would be a strong ally but two together feed off of their own skills and timed skill activation.
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